The New Book…She is Done

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As many know, I had been toiling away on my latest book for a little less than a year. Well, the book was finally released into the wild early this year (Jan 2nd). Published by renowned technology publisher O’Reilly Media and co-authored by Jeff Siarto (http://www.siarto.com), Head First Web Design is the latest [...]

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On this Remembrance Day, Let We Forget

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In Flanders fields the poppies blow
Between the crosses, row on row,
That mark our place; and in the sky
The larks, still bravely singing, fly
Scarce heard amid the guns below.
We are the dead. Short days ago
We lived, felt dawn, saw sunset glow,
Loved, and were loved, and now we lie
In Flanders fields.
Take up our quarrel with the foe:
To [...]

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A (Very) Brief History of Avalon Hill

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Avalon Hill, now owned by Hasbro and operating as a division of Wizards of the Coast, was a tabletop game company specializing in war games and strategic boardgames. They were not only responsible for pioneered many of the key concepts of modern tabletop wargaming, such as the hex grid and zones of control, but [...]

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A (Very) Brief History of Coleco

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Coleco Industries, which was originally named the Connecticut Leather Company, was founded in West Hartford, Connecticut in 1932 as a shoe leather company by Russian immigrant Maurice Greenberg. Moving into plastic molding in the 1950’s, Coleco eventually sold off their leather business, and became a publicly traded company. By the beginning of the [...]

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A (Very) Brief History of TSR

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Founded in 1973 by Gary Gygax and Don Kaye as an eventual means to publish, sell, and distribute the rules of Dungeons & Dragons, TSR went on to become one of the most noteworthy companies in the entertainment game industry. While Dungeons & Dragons went on to have a significant lasting impact on both [...]

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Meaningful Play

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I’m co-chairing a conference called Meaningful Play which focuses on the design and study of games that matter. Here is the quick blurb:
Whether designed to entertain or for more “serious” purposes, games have the potential to impact players’ beliefs, knowledge, attitudes, emotions, cognitive abilities, and behavior.
Meaningful Play 2008 is an interdisciplinary academic conference that [...]

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Twitter!

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I know I haven’t posted in…well…forever. Check out my Twitter feed – http://twitter.com/captain_primate. Huzzah! Another thing not to update!

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Interacting with Immersive Worlds Conference

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I’m giving a paper at the Interacting with Immersive Worlds Conference at Brock University (http://www.brocku.ca/iasc/immersiveworlds/) called The Ethnography of Tabletop Miniature Storyworlds.  If you want to take a look at my slides, you can do so here.  As usual, comments are welcome.

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Finally…Omega Flight #1

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In 1983, Alpha Flight exploded onto the comic scene. With the first 28 issues written and drawn by the famous (and often infamous) John Byrne, Alpha Flight was stocked with archetypal (and perhaps stereotypical) pan-Canadian characters. The first incarnation of the series lasted a respectable 130 issues, and was wildly popular on both [...]

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Apollo Alpha Debuts

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Adobe Systems Incorporated finally announced that the first public alpha version of Apollo is now available for download on Adobe Labs. Apollo is the code name for a cross-operating system application runtime (Mac, Win, Linux) that allows web developers to leverage their existing skills in HTML, JavaScript and Ajax, Flash, and Flex to build and [...]

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